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GTA: San Andreas

Szyszka's awesome suggestions should be on server .

GTA: San Andreas
TheLadiesMan TheLadiesMan 01/01/2015
Respect and new Gang features
General concept:
“And Remember, Respect is everything!”
Improves Gang feature a lot giving better and better bonuses for being at gang and being loyal to it.
When gang hate you, you cant join it when you killing one gang members other gang will respect you for that.
Edit:Respect would be earned for each gang, so it means you would have 9 respect statuses, e.g
while working for Grove street you earn respect for them, but other gangs respect is slowly reducing.

Respect is gained by:
Taking turf for gang +0.5 Respect
Defending turf for gang +0.25 Respect
Killing enemy gang member +0.5 Respect
Killing hated enemy gang member +1
Taking hated gang turf +1

Respect is lost due to:
Teamkilling -5 Respect
killing gang member of this gang -2 Respect
Allow to lose gang turf when defending -0.25 respect
Death when being gang member -0.25 respect
Killing Allies or taking thier gang turfs -1respect
working for another gangs -0.5each hour

Respect levels and benefits:
100-90 > player get rank Boss (if he have most skills in gang) or Right Hand (if there is already gang boss with higer skills)
89-50 > Player get rank Gangster, can enter Gang headquartes interior and have access and can use vehicles from to gang vehicleslot
49-20 > Player get rank Member
19-0 > Player can join gang, have rank recruit
-1 to -50 > Player cant join gang, get autokick from it
-51 to -100 > player is hated by this gang, killing him gives 1 Respect point (not metter if in gang or not)

Gang war/peace status
- Every gang have most hated gang what gives special bonuses for killing/taking this gang, this status can be changed by gangboss.
- Every gang can have max. 1 gang as ally.

Gang ranks:
Boss - Gang boss earning about 3000/6000/12000$ for turf ; 120 precent gang rev.
Right hand - earning about 2500/5000/10000$ for turf ; 100 precent gang rev.
Gangster - earning about 2000/4000/8000$ for turf ; 75 precent gang rev.
Member - earning about 1500/2500/5000$ for turf ; 50 precent gang rev.
Recruit - earning about 1000/2000/4000$ for turf; 25 precent gang rev.

Gang teritories changes:
2minutes turfs - single turf generate 200$ revenue for each gangmember each hour; 1gang skills for taking it and payout 1000-3000$
4minutes turfs - single turf generate 500$ revenue for each gangmember each hour; 1gang skills for taking it and payout 2000-6000$
10 minutes turfs - single turf generate 2500$ revenue for each gangmember each hour; 2gang skills for taking it and payout 3000-12000
15 minute Headquarter turf - it's not takeable, but instead is demolished, only one per gang, is suitable only at orginal gang headquartes, generate 2500$ for each gangmember each hour, have strategic value for gang as gives a lot of money. 3gang skills for demolishing it and payout 10000-20000$ , when gang had demolished hq, all money from revenque are resteted and hq cant be demolished again for few hours.

About 10 minutes turf:
- this turf have stronger color than 4 minute turfs
- attacking it should be done with many gang members to evade things like e.g one guy /attack and crash when turf is nearly taken
- gang boss or right hand can now set up area for Dark deals and illegal buissnesses( make turf upgraded to 10 minutes turf), he need to type /Improve on his 4minute gang turf and get 100 perecent progress in set up, he got 2.5 percent each 1 minute, but he can get more precents if there is more gang members around:
* 1gang member setting up - 2.5 precent each 1 minute (40 minutes)
* 2gang members setting up - 5 precent each 1 minute (20 minutes)
* 3gang members setting up - 7.5 precent each 1 minute (15 minutes)
* 4gang members setting up - 10 precent each 1 minute (10 minutes)
* 5gang members or more setting up - 12 precent each 1 minute (8 minutes)
Enemy gang members can try to kill gang and stop this action.
- when enemy gang take this turf, they got normal 2 minutes turf.

Gang Vehicleslot
- Each gang have now 3-4 vehicle slots
one can store helicopter (not seasparrow) if gang doesnt have space or roof for helislot, gang instead of helislot have extra 2 vehicle slots
- Only gang boss can store vehicles here. (saved vehciles cant be saved at house or /auction or /sell and /unlocked)
- when gang have demolished hq vehicles arent removed

Gang Headquartes Interior
- there would be special interior for each gang headquarerters added, what will be enterable to special red marker what appears near hq$ when player unlock it with rank
- Gangs would have huge interior (interior 6 or cj house)
- You could use drink machine and special gang member npc who sell weapons but for higer prices.
- Gang member npc who sell weapons could sell: Baseball hat 150$, pistol 400$ , 600$ tec9, ak47 6000$
- Gang member weapon seller npc give 10-20 perecent discounts for higer ranks members.
- red marker what teleports player to gang roof where is helislot.

Special Gang boss ablilities:
- /war <gangname> - change hated gang to this one, only one gang can be hated, can be used only one time at day.
- /peace <gangname> offer no-agressive pact when other gang boss /peaceaccept on it, gang members of both gangs will lose respect for killing allies or taking ally turf)
- /ganginfo - display what vehicle slots have cars, actual generated gang revenue per hour, number of 2mins turfs, 4mins turfs.. ally and enemy etc.

Edit:
To remove situation when there is 1 gang with many gang member in gang get to much money becouse of gang number adventage.
Gang with:
- 15+ gang members recive 25% gang hq revenque and 50% payout for turfs
- 13-14 gang members recive 50% gang hq revenque and 60% payout for turfs
- 11-12 gang members recive 60% gang hq revenque and 70% payout for turfs
- 9-10 gang members recive 70% gang hq revenque and 80% payout for turfs
- 7-8 gang members recive 80% gang hq revenque and 90% payout for turfs
- 4-6 gang members recive 90% gang hq revenque and full payout for turfs
- 0-3 gang members recive 100% gang hq revenque and full payout for turfs
This will also make players want to join less crowded gang to recive better money.

Gang members shouldnt also get/pay income bonus/tax as they are in illegall organisations

This would be awesome, making gangs having lot of fun and strategic actions, players would stay at one gang now.
67

NO ,

D0X D0X
sHady52nd sHady52nd
LeXuZ LeXuZ
JessieJames JessieJames
Jeev17 Jeev17
Layle Layle
Yoda Yoda
ProSavage ProSavage
FaRisFuDo FaRisFuDo
Scotty Scotty
Hillbilly Hillbilly
CasviKrenk CasviKrenk
idELTA idELTA
MiKii MiKii
Lak1 Lak1
rOxmaN rOxmaN
Boban Boban
Terra Terra
Legacy Legacy
TheWizz TheWizz
Greg Greg
LittleNikoo LittleNikoo
RealHades RealHades
Eva Eva
Gringooo Gringooo
SeeR SeeR
noBrain noBrain
niCe niCe
Syafiq54 Syafiq54
Turtle Turtle
Mangooo Mangooo
ELDzej ELDzej
Svk Svk
ImerQoo ImerQoo
Arrow Arrow
Malefactor Malefactor
UltimaRisingPhoenix UltimaRisingPhoenix
Untamed Untamed
imin69 imin69
VIPklada VIPklada
Azhard Azhard
Blackbeatz Blackbeatz
PunisherSa PunisherSa
Kaceris Kaceris
Santy Santy
Syamim Syamim
Stener Stener
oN3 oN3
SPIIINA SPIIINA
404SyazwanNotFound 404SyazwanNotFound
Biron Biron
Emre Emre
Mk2GTi Mk2GTi
Cidla Cidla
InsiDe InsiDe
Jirce49 Jirce49
GeTuP GeTuP
Udoyou Udoyou
Cpt5858 Cpt5858
inactive inactive
404AndyNotFound 404AndyNotFound
Kratos Kratos
Skyline Skyline
DaMonster DaMonster
shaux shaux
Vidie54 Vidie54
TadeAs TadeAs
31

YES , they are awesome , and will make players more active

RapidoDiablo RapidoDiablo
DarkLight4U DarkLight4U
Zaakhaev Zaakhaev
Verrel1000 Verrel1000
Virdoo Virdoo
DonIndra DonIndra
Gunner Gunner
sTaNi123 sTaNi123
Hypnotaus Hypnotaus
Angelo Angelo
Pisssou Pisssou
MaselkoPMJ MaselkoPMJ
Abbuz Abbuz
Haine Haine
MSGCLOSE MSGCLOSE
DaRk7 DaRk7
Gorkem Gorkem
Tsonak Tsonak
Archos Archos
Crystallis Crystallis
FGarcia FGarcia
Vedran Vedran
Blank Blank
Minato Minato
Ferrion Ferrion
Szyszka Szyszka
Farky008 Farky008
HADA HADA
M4estro M4estro
Crips Crips
TheLadiesMan TheLadiesMan

Comments (20)

D0X
D0X Legendary player Level 129 30/01/2015 01:47 PM
ty vole ked to vidím :Ddd hned vidím že to čítat nejdem xD
Kratos
Kratos Player Level 77 25/01/2015 11:49 AM
Respect and new Gang features
General concept:
“And Remember, Respect is everything!”
Improves Gang feature a lot giving better and better bonuses for being at gang and being loyal to it.
When gang hate you, you cant join it when you killing one gang members other gang will respect you for that.
Edit:Respect would be earned for each gang, so it means you would have 9 respect statuses, e.g
while working for Grove street you earn respect for them, but other gangs respect is slowly reducing.

Respect is gained by:
Taking turf for gang +0.5 Respect
Defending turf for gang 0.25 Respect
Killing enemy gang member 0.5 Respect
Killing hated enemy gang member 1
Taking hated gang turf 1

Respect is lost due to:
Teamkilling -5 Respect
killing gang member of this gang -2 Respect
Allow to lose gang turf when defending -0.25 respect
Death when being gang member -0.25 respect
Killing Allies or taking thier gang turfs -1respect
working for another gangs -0.5each hour

Respect levels and benefits:
100-90 > player get rank Boss (if he have most skills in gang) or Right Hand (if there is already gang boss with higer skills)
89-50 > Player get rank Gangster, can enter Gang headquartes interior and have access and can use vehicles from to gang vehicleslot
49-20 > Player get rank Member
19-0 > Player can join gang, have rank recruit
-1 to -50 > Player cant join gang, get autokick from it
-51 to -100 > player is hated by this gang, killing him gives 1 Respect point (not metter if in gang or not)

Gang war/peace status
- Every gang have most hated gang what gives special bonuses for killing/taking this gang, this status can be changed by gangboss.
- Every gang can have max. 1 gang as ally.

Gang ranks:
Boss - Gang boss earning about 3000/6000/12000$ for turf ; 120 precent gang rev.
Right hand - earning about 2500/5000/10000$ for turf ; 100 precent gang rev.
Gangster - earning about 2000/4000/8000$ for turf ; 75 precent gang rev.
Member - earning about 1500/2500/5000$ for turf ; 50 precent gang rev.
Recruit - earning about 1000/2000/4000$ for turf; 25 precent gang rev.

Gang teritories changes:
2minutes turfs - single turf generate 200$ revenue for each gangmember each hour; 1gang skills for taking it and payout 1000-3000$
4minutes turfs - single turf generate 500$ revenue for each gangmember each hour; 1gang skills for taking it and payout 2000-6000$
10 minutes turfs - single turf generate 2500$ revenue for each gangmember each hour; 2gang skills for taking it and payout 3000-12000
15 minute Headquarter turf - it's not takeable, but instead is demolished, only one per gang, is suitable only at orginal gang headquartes, generate 2500$ for each gangmember each hour, have strategic value for gang as gives a lot of money. 3gang skills for demolishing it and payout 10000-20000$ , when gang had demolished hq, all money from revenque are resteted and hq cant be demolished again for few hours.

About 10 minutes turf:
- this turf have stronger color than 4 minute turfs
- attacking it should be done with many gang members to evade things like e.g one guy /attack and crash when turf is nearly taken
- gang boss or right hand can now set up area for Dark deals and illegal buissnesses( make turf upgraded to 10 minutes turf), he need to type /Improve on his 4minute gang turf and get 100 perecent progress in set up, he got 2.5 percent each 1 minute, but he can get more precents if there is more gang members around:
* 1gang member setting up - 2.5 precent each 1 minute (40 minutes)
* 2gang members setting up - 5 precent each 1 minute (20 minutes)
* 3gang members setting up - 7.5 precent each 1 minute (15 minutes)
* 4gang members setting up - 10 precent each 1 minute (10 minutes)
* 5gang members or more setting up - 12 precent each 1 minute (8 minutes)
Enemy gang members can try to kill gang and stop this action.
- when enemy gang take this turf, they got normal 2 minutes turf.

Gang Vehicleslot
- Each gang have now 3-4 vehicle slots
one can store helicopter (not seasparrow) if gang doesnt have space or roof for helislot, gang instead of helislot have extra 2 vehicle slots
- Only gang boss can store vehicles here. (saved vehciles cant be saved at house or /auction or /sell and /unlocked)
- when gang have demolished hq vehicles arent removed

Gang Headquartes Interior
- there would be special interior for each gang headquarerters added, what will be enterable to special red marker what appears near hq$ when player unlock it with rank
- Gangs would have huge interior (interior 6 or cj house)
- You could use drink machine and special gang member npc who sell weapons but for higer prices.
- Gang member npc who sell weapons could sell: Baseball hat 150$, pistol 400$ , 600$ tec9, ak47 6000$
- Gang member weapon seller npc give 10-20 perecent discounts for higer ranks members.
- red marker what teleports player to gang roof where is helislot.

Special Gang boss ablilities:
- /war <gangname> - change hated gang to this one, only one gang can be hated, can be used only one time at day.
- /peace <gangname> offer no-agressive pact when other gang boss /peaceaccept on it, gang members of both gangs will lose respect for killing allies or taking ally turf)
- /ganginfo - display what vehicle slots have cars, actual generated gang revenue per hour, number of 2mins turfs, 4mins turfs.. ally and enemy etc.

Edit:
To remove situation when there is 1 gang with many gang member in gang get to much money becouse of gang number adventage.
Gang with:
- 15 gang members recive 25% gang hq revenque and 50% payout for turfs
- 13-14 gang members recive 50% gang hq revenque and 60% payout for turfs
- 11-12 gang members recive 60% gang hq revenque and 70% payout for turfs
- 9-10 gang members recive 70% gang hq revenque and 80% payout for turfs
- 7-8 gang members recive 80% gang hq revenque and 90% payout for turfs
- 4-6 gang members recive 90% gang hq revenque and full payout for turfs
- 0-3 gang members recive 100% gang hq revenque and full payout for turfs
This will also make players want to join less crowded gang to recive better money.

Gang members shouldnt also get/pay income bonus/tax as they are in illegall organisations

This would be awesome, making gangs having lot of fun and strategic actions, players would stay at one gang now.
lol if i read that long suggestions then i better chose to read my books then i will get better result and this idea Is B Boring :/
FaRisFuDo
FaRisFuDo Legendary player Level 64 13/01/2015 10:25 PM
If you get kicked from the gang automatically because you have no respect,how will you even gain respect then?
Mano
Mano Level 183 06/01/2015 06:05 PM
What makes this server truly outstanding is variety of content while still maintaining the feeling of single player, this.. Szyszka's suggestion may seem good, it is. just not for this server. As it is shown by the suggestions thread people always wanted to improve their experience by suggesting new content however 98 percent of those suggested contents have been rejected. It's just how it is.. I would be extremely surprised if this would ever get implemented in such a depth.
Legacy
Legacy Level 60 06/01/2015 03:11 PM
Nope
Gunner
Gunner Film maker Level 124 06/01/2015 12:46 AM
Best Suggestion i have red ever , i hope admins make it

+1
Hypnotaus
Hypnotaus Level 25 05/01/2015 03:56 AM
My opinion? good idea... but Tadeas is right... maybe few changes, but not everything
Eva
Eva Scam Artist Level 113 04/01/2015 05:31 PM
uff...
noBrain
noBrain Level 118 04/01/2015 01:42 PM
tak to to ani citat nebude lebo sa mi to nechce :D
FGarcia
FGarcia Legendary player Level 68 02/01/2015 01:23 PM
Sounds good.
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